Comments (1)
You're right, it's more intuitive to do the parsing "by rows". I don't think multi-dimensional animations are frequent enough to need a special case to differentiate this, so I'll just make it the default. If someone needs to parse "by columns", they will have to enter several parameters or rearrange their frames. Thanks for reporting this!
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Related Issues (20)
- "flip" method(s) HOT 1
- Ability to play animations backwards in time HOT 1
- Callbacks HOT 3
- Add spritesheet and sprite abstractors HOT 4
- Accessors to current frame width and height HOT 2
- Is this project upgrading to 0.10.0? HOT 1
- Add support for SpriteBatches HOT 7
- Flickering with onLoop gotoFrame HOT 7
- Improving documentation HOT 4
- There is no frame for x=value, y=value HOT 2
- Possible to crop frame of animation? HOT 1
- Wrong frame duration for first and last frames HOT 3
- How I Can Get number of current frame what is playing ? HOT 2
- Portuguese version of Readme
- Multiple instances of anim8 causes distorted sprite HOT 7
- (suggestion)fps2ms
- animation:update(dt) not working
- Wrong typo
- not compatible with love 11.x HOT 1
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