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KTX Cubemap export about imageviewer HOT 2 CLOSED

kopaka1822 avatar kopaka1822 commented on August 22, 2024
KTX Cubemap export

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Comments (2)

kopaka1822 avatar kopaka1822 commented on August 22, 2024

I think I tracked down the source of the "error". I use gli for importing and exporting ktx and dds files. The exporter does not check if its actually a single cubemap when writing the imageSize (and writes the number of bytes for all faces). Additionally, it doesn't even look at the value of imageSize during import (thats probably the reason why every cubemap import works, even if the meaning of imageSize may differ).

However, then I noticed that I always write either Texture2DArray, TextureCubeArray or Texture3D because a Texture2D is basically a Texture2DArray with a single slice and I was lazy. This means that the exporter actually writes "numberOfFaces = 6, numberOfArrayElements = 1" in which case the imageSize is correct.

Is writing a cube map array instead of a cubemap a problem for you? If yes, I can rework it, but it will take some time...

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alisa101rs avatar alisa101rs commented on August 22, 2024

I didn't notice that you write cubemap array with a single array element, then error is in my importer.

Thank you!

P.S. I looked at sources of gli, then don't check for a Cubemap imagesize, maybe they should rewrite exported? Or maybe I am the one who missunderstand the specification?

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