Comments (3)
I entirely support this. I think the goal should be both extensibility and also, as we've discussed, "install no part packs, have working RP0 install."
from rp-0.
Also, to clarify and expand: I think that we should focus on getting something playable without all the extra mods' support. This doesn't mean we shouldn't design for extensibility, indeed we should, but that it's much more important to get to a minimum viable playthrough (repurposing the P) before expending real time and energy on extra support. That means, for instance, costing stock parts before mod parts, reorganizing stock nodes rather than the rest of the CTT, etc.
from rp-0.
👍
I absolutely agree with what @NathanKell just said.
Note that I'm throwing in a bunch of "we should support X" tickets not because I want them to be prioritised by the core team, but because having them increases the chances of volunteers who look over the boards saying "I want that too", and then us possibly getting them to do the support. :)
Using tools like waffle.io make it extremely easily to prioritise and filter issues, so I'm not afraid of us having too many at all. (And I'm totally happy to do waffle integration if you like.)
from rp-0.
Related Issues (20)
- Parts Browser descriptions overwrite RO engine config descriptions
- Avionics causes mass to be NaN and leads to CTD HOT 1
- Quicksaves break down physics during Timewarp HOT 3
- Magnetometry Satellite mission eccentricity criterion broken? HOT 1
- Game Crashed in various scenarios HOT 6
- Launchpad has nearly the same name as the LC, which can lead to confusion
- Configuring radially-attached avionics can cause things to break
- Missing Parts for APP HOT 3
- Absurd amount of confidence for GEO contract right after taking HOT 1
- Erroneously possible to roll out a rocket to a launchpad whilst it is reconditioning HOT 1
- [HarmonyPatch] HarmonyTranspiler Problem HOT 2
- Starting scenario has no effect until restart if non-preset options are used HOT 3
- Helium Magnetometer Boom hitbox does not match visual state of part. HOT 3
- Leaders retiring during Simulation don't revert HOT 1
- Edits to stored crafts complete instantly, but opening a second time and saving the edit properly puts it in the queue. HOT 1
- Game crashes when parts exploding HOT 2
- Cryogenics depleting when simulating on delay HOT 8
- Putting only a time (and not a date) in the simulation window leads to rapid timewarp
- Auto Hire Engineers not using selected LC HOT 1
- Unable to see delta V calculations HOT 1
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from rp-0.