Comments (7)
I tried as well and it does two durability. Very odd. I do not actually explicitly code damage. The hammer simple extends the vanilla pickaxe and takes the damage when a block is broken. the surrounding blocks are tested/broken after the target block is broken. I will take a look at why two occur.
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Looking through the code, I see what I did wrong. It had to do with the return statement of the canMine() method. I will push and update today. It was the same issue on the excavators.
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Fixed in update.
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Just tryed the update is there no way to make it so that it actually uses durability for each block mined or dug? Cause now they only use 1 durability even though you mine 9 blocks? just seems cheaty. I am not sure if you know what i mean .
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I understand what you mean. I have always had my area breaking tools only take one durability. Recently, in the fabric versions of the mod I added a config option for take durability based upon number of blocks broken. I may add that to the forge versions at some point.
I never agreed with the idea of taking 9 durability because it broke 9 blocks, I think it would take one durability because a hammer is a much larger tool than a pickaxe. However, I understand some folks can't get past that idea.
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v1.4.11 will have a config option for hammer and excavator to take full damage
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Huge thanks man I really appreciate the new update and I do love the mod by the way makes things simple and not OP like some of the other mods, Very vanillish IMO.
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Related Issues (20)
- [1.19] Netherite Tools burn in lava HOT 2
- [1.19.0] Game crashes, not on startup but when opening world. HOT 5
- [1.19 and 1.19.1] registry object not present HOT 14
- [1.19.2] 3x3 Tools Dont break HOT 4
- Armor equip disconnecting other players HOT 3
- [1.19.2] Bow Issue with shield HOT 10
- [1.19.2] Bow issue with shield 2.0 HOT 8
- server kicks me after I put modded armor on armor stand HOT 9
- Excavator, Hammer, Paxel, and Tree axe (1.16.5) HOT 3
- Hammers not losing durability on 3x3 mine HOT 1
- easy_emerald has failed to load correctly ERROR
- [Forge][1.19.2] trying to customize the tools HOT 1
- a bug
- a bug HOT 2
- Can't make bows. HOT 3
- No Stone Tools HOT 1
- Jujus are overpowered. Consider adding a setting/config to disable them. HOT 1
- [QUESTION] Neoforge support? HOT 1
- [Enhancement] Translations for 1.20.1 versions HOT 2
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