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Comments (7)

cso2 avatar cso2 commented on June 22, 2024

I think cso2-master-services rather than cso2-master-server would be a good way to inform the integrated problem.

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HouTom avatar HouTom commented on June 22, 2024

Sounds like you will update cso2-master-services?
I think the master server and services repositories should be in this repository

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organnerx avatar organnerx commented on June 22, 2024

Thanks for a mention.
Depending on what are you planning to do next.
But I think you shouldn't merge repositories. When you have different modules, you better to not merge them and leave it as it is. cso2-master-services and cso2-master-server execute different functions and it won't be good for a code editing/writing to merge them, don't do that. The current structure is optimal for a project like this.

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L-Leite avatar L-Leite commented on June 22, 2024

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HouTom avatar HouTom commented on June 22, 2024

I think chat service is an important function. And I prefer to have everything in one place.

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organnerx avatar organnerx commented on June 22, 2024

cso2-master-server is good for packet sending and receiving, but it is not necessary to split it in as many services, as many packets you have. I think you can leave basic services that should be in the game by default and small ones inside the master server: channels, rooms, game start; maybe even add: broadcast, daily mission, tutorial, shop. But chat system location is depend on how much code and logic it have. If you think it should be moved to a new repository then its fine.

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HouTom avatar HouTom commented on June 22, 2024

7c14227110ac91cf
-2f596d1fc0eb385
you can divide them into main services and user information services,and you can fix these problems on user services.

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