Comments (5)
Considered for the next update. Is it causing any significant issues in the game so far?
from mkpsxiso.
This bug has no hindrance to the running of the program.
However, another bug is fatal.
In the LBA 18-21, there is some data about the directory. There are two bytes in front of the directory name that seem to be about the depth of the directory, which is incremented in the remaked iso, which causes the directory data to fail to read.
from mkpsxiso.
Looks to be path table related. Are you using the recently released version of mkpsxiso which fixes the path table encoding from previous versions?
from mkpsxiso.
I try the 1.19 version. There is no problem now. Thank you.
from mkpsxiso.
Released 1.20 which includes corrections on the file size calculation for STR and DA type files. See if that has solved one of your remaining issues with mkpsxiso.
from mkpsxiso.
Related Issues (20)
- -lba and -lbahead require a positional argument HOT 1
- Is the XML file supposed to generate alongside the extracted files? HOT 3
- Merging folders with the same name HOT 4
- dumpsxiso: Specifying a path to the directory via -s instead of path to XML doesn't throw a descriptive error
- Use XML project filename instead of hardcoded "mkpsxiso" for IMAGE_NAME and CUE_SHEET HOT 1
- -lba option outsputs incorrect LBA for DA files HOT 5
- [QUESTION] How to Specify Game ID? HOT 2
- Why are file names limited to 12 characters long?
- Recent version of mkpsxiso core dumps when creating certain ISOs HOT 4
- PSX-EXE LBA and Size HOT 2
- Regression (?) in v2 .bin generation HOT 3
- Cannot rebuild T kara hajimaru monogatari
- mkisoxml is missing HOT 5
- Tomba! (USA) is missing 150 sectors HOT 2
- Extract files but doesn't create xml HOT 2
- ECC/EDC mismatch when rebuilding CTR (NTSC-U)
- PSXFunkin can't convert character jsons, no make target
- iso.cpp:76:80: error: too few arguments
- directory_tree "srcdir" attribute not working in v2.04?
- DUMPSXISO doesnt extract Digital Audio Tracks if theres no ISO 9660 referance
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