Mathias Berntsen's Projects
The artificial intelligence code accompanying the book "Artificial Intelligence for Games"
A cross-platform 2D game prototyping framework based on OpenGL and C++
ASP.NET Core 3.1 JWT Authentication API
Exam project for C++ in PG3400
Air quality case
This aims to recreate the clicklock feature from Windows on MacOS
SDL Work Requirement
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
GTA:O styled playerlist for FiveM servers (future proof: supports > 32 players).
Exam Contents for Game AI
Home for Homebridge
JSON for Modern C++
Kode som foreleser deler med studentene i kurset RF3100 ved Westerdals
A Mechanical Keyboard Database
12 weeks, 26 lessons, 52 quizzes, classic Machine Learning for all
PluginLibrary for MyBB. A collection of useful functions used by other plugins.
A comprehensive path-finding library for grid based games
Code examples and exercises for the PG4200 course: Algoritmer og datastrukturer
Code for the PG6300 course
A database class for PHP MySQL which utilizes PDO.
A skeleton I use when making backend APIs with Django and Python
place
:star: use repo badges (build passing, coverage, etc) in your readme/markdown file to signal code "quality" in a project.
Projects and exams completed while taking a bachelor in Game Programming
stb single-file public domain libraries for C/C++
A template for builting STM23F0 ARM projects with GCC
Examples projects using SwiftUI released by WWDC2019. Include Layout, UI, Animations, Gestures, Draw and Data.