Comments (4)
Your license is OK, I was thinking about something like this which you are free to use or adapt:
Since the FFmpeg is so useful as a command line tool to do essential
tasks over the media files, how can we use it in our programs?
The command line tool is built to work with stdin and stdout as pipes, or we can
directly use the underlying libraries via a C API (appropiately wrapped for other
languages like C# or Python). There are reasons to choose loosely coupling it;
FFmpeg is released under the GPL and also manages its own threads (on CPU
or GPU) and memory space. If you choose to use the API, the rest of this tutorial
will get you started.
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hi @mattip , thanks for the heads up but isn't it covered by the current license?
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btw, feel free to close this if you don't think it is necessary
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Cool, I liked your suggestion! 👍
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Related Issues (20)
- Cannot build Docker image HOT 2
- How to work with rgb values instead of grayscale
- Fix no PTS and delay for realtime streaming
- Misleading tutorial example HOT 3
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- A simple question unrelated to this nice tutorial HOT 2
- Unknown decoder 'libx264' HOT 2
- deleted
- 1Gbps means 1 billion bits HOT 1
- fatal error: libavcodec/avcodec.h: No such file or directory HOT 1
- "COM must not be in STA mode\n" HOT 3
- "Broken pipe" on av_interleaved_write_frame when used to stream HOT 2
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- some warnings in 0_hello_world.c
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- Compiling on Windows with GCC HOT 1
- define pCodec
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