Comments (1)
Hi,
TimeSide's architecture is indeed focused on streaming to handle very large
files, but it is more an archive post-processor written in Python and a
end-user interactive HTML5 player based on
[http://www.schillmania.com/projects/soundmanager2/ SoundManager2]. Its
transcoding engine is based on Gstreamer.
It could be a good tool in this state for a radio project if archives are only
streamed to the browsers. But, if you are designing a true live streaming radio
with a streaming server, I've written [https://github.com/yomguy/DeeFuzzer
DeeFuzzer] for that.
I use it, for example, for 2 radio stations with a simple SoundManager2 hack as
the streaming player:
http://radio1001.org/
http://deefuzz.parisson.com/
So my question is : is your project based on media files streamed to the user
browser or to a relaying server?
Regards,
Guillaume
Original comment by yomguyparisson
on 5 Aug 2013 at 8:33
- Added labels: Type-Other
- Removed labels: Type-Defect
from timeside.
Related Issues (15)
- List of requirements HOT 3
- background of png file : transparent HOT 2
- AttributeError: 'module' object has no attribute 'WaveformJoyDiv' HOT 7
- invalid literal for float() when trying to render PNG from audio file HOT 6
- If /path/to/audiofile cannot be found, decoder fails silently HOT 3
- Update JQuery HOT 1
- Update SoundManager2 HOT 1
- The OGG and FLAC encoders don't work HOT 1
- "no audio found!" when trying to decode sweep.mp3 HOT 2
- attempts to Loop an audio between two markers does not work for some reason. HOT 1
- Sprectrogram leaks HOT 1
- Add support for Pillow HOT 1
- stereo-files end up mono HOT 1
- The HTML5 player doesn't load if a server has ngx_pagespeed module installed HOT 1
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