lgrosz / shiny-hunter Goto Github PK
View Code? Open in Web Editor NEWI no longer want to waste my life hunting shiny Pokémon.. so I'm going to waste my life writing something to do it for me.
I no longer want to waste my life hunting shiny Pokémon.. so I'm going to waste my life writing something to do it for me.
Pickled objects are just a pain to analyze by hand. I think this application would really benefit from being able to modify things by hand considering how cumbersome it is to make this absolutely perfect.
This should probably be passed in.. Or maybe we can register colormodel change of basis functions say rgb->hsl
uses function rgb_to_hsl
. Then we could theoretically register any arbitrary colorspace, even a totally made up one.
Outline the contribution rules in the readme.
To future proof descriptor changes, they should be versioned.
Move the functional parts of the code to a utility module. For example, variance
, pick
(also of which needs to not be blocking).
Should be able to
Document daylight cycles and how it can change the colors which are picked.
Should be able to output directly from pick into detect and detect the thing.
Easily testable functions:
api.change_basis
Collect data on all picks. It would be desirable to create graphs such as the one included in the proof of concept pull request every time a hunt is ran.
For each hunt store
For each encounter store:
The screen stutters quite a bit during the detect
function.. It'd be great to figure out a good way of moderating this considering detect can be quite finicky-y when the colors aren't exact.
Document the successful darkrai hunt with a wiki entry.
One major discovery in the proof of concept was that the time of day really effects the colors that are picked. This can be remedied by utilizing multiple descriptors per execution (or multiple colors per pick in a given descriptor). There will be many problems to solve like:
I believe it cumbersome to work with wiki in the web interface.. It also makes it difficult to keep in sync with the main project.. Maybe it would be good to make the wiki a sub-module to the main project (./docs). I can see master of the main project and master of the sub-module getting out of sync sometimes, which would be also a bit annoying.. but I think it'd be worth it.
The click
commands are growing larger.. these needs to be modularization before it's too late.
Document the shaymin hunt in a wiki page
Currently right clicking picks multiple values while recording, but it also opens context menus on other screen...
It would be ideal to do one of the following:
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