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Build for iOS about libraw HOT 7 CLOSED

libraw avatar libraw commented on June 30, 2024
Build for iOS

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Comments (7)

rcketscientist avatar rcketscientist commented on June 30, 2024 2

That question implies you're not quite ready to attack this project (from Android port experience). You might want to try porting dcraw first to see if you can build the skillset to port native code then apply that here. The dcraw code set is simpler and you're less likely to be missing library dependencies. Just build a simple wrapper; what you'll learn on that trip will guide you through this larger task. That's how I started out with my android port and I doubt I woulda figured it out starting directly with this library. It wasn't hard once I had the knowledge, however. I'm signing off this issue, however, since I can't help directly.

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rcketscientist avatar rcketscientist commented on June 30, 2024

Yes you can. I can't help you for iOS, but I've done so for Android. Since iOS is at least loosely 'nix -based you should be able to shoehorn it in. You just need to figure out how it will work in your toolchain and if any missing objects pop up investigate how to implement them yourself. The rtur fork has a solid Android port if that's any help. There may even be a fork adding iOS if you go looking.

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MarcusJohnson91 avatar MarcusJohnson91 commented on June 30, 2024

Probably not, as iOS disables basically all of the C standard library...

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Spettacolo83 avatar Spettacolo83 commented on June 30, 2024

I really need it too for Objective-C!

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LibRaw avatar LibRaw commented on June 30, 2024

iOS port is always welcome!

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Spettacolo83 avatar Spettacolo83 commented on June 30, 2024

How can I do that?

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LibRaw avatar LibRaw commented on June 30, 2024

No plans for iOS/Android for now and no one wants to contribute, closing the issue

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