Comments (18)
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@Cee123 Dunno about puzzle league but theres no fix.
You can get past the crashing area with interpreter, take a savestate, switch to dynarec and load it.
mupen64plus/mupen64plus-core#171
Puzzle league might be a HLE RSP Issue? mupen64plus/mupen64plus-core#546
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Did you check standalone?
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Will do
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Yes, it is working with mupen64plus-gui with standard settings.
Used the official 4.0 release from gliden64.
But it is not working in the libretro core.
Core Options:
mupen64plus-169screensize = "1920x1080"
mupen64plus-43screensize = "1920x1440"
mupen64plus-alt-map = "True"
mupen64plus-aspect = "4:3"
mupen64plus-astick-deadzone = "20"
mupen64plus-astick-sensitivity = "80"
mupen64plus-BilinearMode = "standard"
mupen64plus-CorrectTexrectCoords = "Auto"
mupen64plus-CountPerOp = "0"
mupen64plus-cpucore = "dynamic_recompiler"
mupen64plus-d-cbutton = "C3"
mupen64plus-EnableCopyColorToRDRAM = "Async"
mupen64plus-EnableCopyDepthToRDRAM = "Software"
mupen64plus-EnableFBEmulation = "True"
mupen64plus-EnableFragmentDepthWrite = "True"
mupen64plus-EnableHWLighting = "False"
mupen64plus-EnableLegacyBlending = "False"
mupen64plus-EnableLODEmulation = "True"
mupen64plus-EnableNativeResTexrects = "True"
mupen64plus-EnableOverscan = "Enabled"
mupen64plus-EnableShadersStorage = "True"
mupen64plus-EnableTextureCache = "True"
mupen64plus-FrameDuping = "False"
mupen64plus-Framerate = "Fullspeed"
mupen64plus-FXAA = "0"
mupen64plus-l-cbutton = "C2"
mupen64plus-MaxTxCacheSize = "8000"
mupen64plus-MultiSampling = "4"
mupen64plus-NoiseEmulation = "False"
mupen64plus-OverscanBottom = "10"
mupen64plus-OverscanLeft = "10"
mupen64plus-OverscanRight = "10"
mupen64plus-OverscanTop = "10"
mupen64plus-pak1 = "rumble"
mupen64plus-pak2 = "none"
mupen64plus-pak3 = "none"
mupen64plus-pak4 = "none"
mupen64plus-r-cbutton = "C1"
mupen64plus-rspmode = "HLE"
mupen64plus-txEnhancementMode = "None"
mupen64plus-txFilterIgnoreBG = "True"
mupen64plus-txFilterMode = "None"
mupen64plus-txHiresEnable = "False"
mupen64plus-txHiresFullAlphaChannel = "False"
mupen64plus-u-cbutton = "C4"
mupen64plus-virefresh = "Auto"
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Still a issue with this build (Win64 btw)?
mupen64plus_next_libretro.zip
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No it does not fix the issue.
Moreover in other games like yohsis story graphical issues were inroduced.
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@Papermanzero There is a new core option related to accuracy.
Try stripped background mode, might cause issues (framepacing) in yoshis if you run 240 Hz tho :P
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I can confirm this also. On Odroid XU4 and Odroid N2, this game will not run. Along with games - Glover and Glover 2. Neither of those will boot also. But they do work on the Windows core.
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For me it is not working in windows :(
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@Cee123 Glover is a dynarec issue
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@m4xw Oh OK. How do we fix it? Is it possible Pokemon Puzzle league is also dynarec related?
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@Papermanzero
cxd4_mupen64plus_next_libretro.zip
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Got confirmation it boots with LLE RSP, closing this.
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I won't provide builds with cxd4 tho, you will need to wait until LLE stuff is merged & configurable via core options.
Sorry.
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@m4rw That's a good idea I hadn't thought to try that. That's one solution.
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7630fe3 fixed this Issue.
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@m4xw That's fantastic. Excellent work!
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Related Issues (20)
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