Comments (10)
No point in having engines play when no-one is looking.
If you're looking to keep your CPU warm, please give https://github.com/niklasf/fishnet a try instead.
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Ah, I see now. Good idea!
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I agree, re-working the "play against the machine" feature to list all available (AI and BOT) opponents would be interesting. But regardless of how it's presented, a change like that would require some sort of seek API so BOTs could indicate what categories of challenges they would accept.
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@ornicar I think the goal of this whole BOT thing is to offer users a possibility to share their CPU resources and offer lichess users some additional engine partners besides stockfish.
"No point in having engines play when no-one is looking."
To be clear I'm suggesting advertising BOT seeks acceptable by only humans, not for BOT-BOT games.
Now most of the users doesn't know about BOTs on lichess at all.The idea is to help human users to find engine partners easier to play with. Similar to other servers like FICS/ICC do.
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I think the goal of this whole BOT thing is to offer users a possibility to share their CPU resources
@gbtami To that end, how about using BOTs to study games? It would be cool if somehow https://github.com/rpdelaney/python-chess-annotator and/or other annotators could auto-annotate studies upon command...
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Isn't "Analysis board -> Request a computer analysis" good enough or you are talking about some different idea?
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I'm talking about using python-chess-annotator
(or any other custom annotator) integrated with any engine(s), database(s), third-party API(s), etc. instead of requiring Lichess server-side analysis.
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Wow, it just occurred to me:
- Players have been requesting a Lichess feature to generate puzzles based on their games
- Lichess studies have a puzzle mode
- https://github.com/clarkerubber/Python-Puzzle-Creator is open-source
- Having BOTs interact with studies could integrate with the puzzle generator
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Just seen that CDill suggested the similar idea at https://lichess.org/forum/team-lichess-bots/bot-ratings#5
Seems a perfect solution to enhance bots visibility.
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Seems other BOT authors like this also. See https://lichess.org/forum/team-lichess-bots/more-active-bots
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Related Issues (20)
- Bot sacrifice the rook, When it should took a pawn
- TypeError: '>=' not supported between instances of 'datetime.timedelta' and 'int' HOT 2
- Commit messages for sync-wiki cannot have backticks HOT 7
- Matchmaking overrides not working properly HOT 1
- Contributing to lichess-bot HOT 1
- There are some errors after scanning the encoding with pylint HOT 2
- max_depth for online_moves
- incorrect Syzygy move selection allows draw in won position HOT 4
- Make matchmaking time delay shorter HOT 8
- recent regression with uci engine HOT 6
- "301 Moved Permanently" when trying to upgrade to bot HOT 7
- Liches Variants HOT 7
- Backing off HOT 2
- EngineTerminatedError : Engine event loop dead HOT 2
- HELP! HOT 1
- Illegal move handling - never ending game HOT 6
- Error when trying to start match: AttributeError: module 'chess.engine' has no attribute 'Opponent' HOT 2
- Error during correspondence games HOT 5
- Lichess Bot not working? HOT 7
- Bot doesn't play the move supplied by the engine through UCI HOT 7
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