Elijah Nicol's Projects
OpenGL graphics engine built in C++
A cloth physics application that allows user interaction
Join the GitHub Graduation Yearbook and "walk the stage" on June 5.
A collection of useful .gitignore templates
Lab 1 for Intro to HCI
Repo that hosts my personal website āØ
A passion-driven path-tracing renderer that began as a hobby and now has taken on a life of its own. It's the result of my fascination with physically based rendering and has turned into a creative sandbox where I tinker with various algorithms and ideas.
Blender addon to add MrRay as a Hydra renderer
A program for generating colourful gradients
Python library for creating PEG parsers
Web-based remote UI for Python's PDB debugger
Basic game that demonstrates Object Oriented Design principles.
Android Application that retrieves the latest space news.
An interactive fluid simulation software that uses Smoothed-Particle Hydrodynamics
Universal Scene Description