Comments (5)
EDIT: see the bottom if you are a rimpy user
So update on this, I don't know what mod does it, but the only difference besides rimpy optimized textures I can find between my broken copy and a fresh one (workshop or github) is a "Languages\English\Keyed.LWM.DeepStorage.Keys.xml.swp" file, a LoadFolders.xml at the base level, and an empty Common directory at the base level.
LWM.DeepStorage.Keys.xml.swp.zip
LoadFolders.zip
With my broken copy I cannot move the camera and some other brokenness, and drop pod (brutality, cass strive/reload, random spot on map) spits out a million scrap.
Deleting the LoadFolders xml fixes it for me. Some kind of loading outdated versions issue since 1.4 isn't specified in the xml? I don't know how it got there, though. It's in a ton of my mods so maybe part of RimPY's download or management process? But I tried deleting it and redownloading it and it wasn't there. So maybe another random 'optimization' mod like rocketman, rim73, yadda yadda yadda there's a lot that could maybe have done it.
edit: well obviously some kind of updating from 1.3 issue without a fresh reinstall? leaving old files behind... could maybe fix with an included loadfolders in 1.4 idk
At any rate TL;DR remove the LoadFolders.xml file if it doesn't list 1.4.
**Edit: I am not 100% completely confirming this but it's almost certain that updating with SteamCMD (or RimPY which uses it) does not remove outdated/removed files from existing folders.
Here is my solution if you are a local files user;
- your best bet is to save your rimpy list with export list, then put active any mods you want fresh copies of and save another exported list as 'updated.xml' or similar.
- Rename the Mods folder (for backup) and open rimpy which should automatically ask you if you want to download missing mods or when you try to import the list it will.
- You will then get a list of every mod it's going to add to the downloader list as confirmation.
- Some of these will probably be wrong; but not to fear because the process is easy.
- Sort by the "Variants" column by clicking it. Variant: 1 means it only found 1 variant of a mod id on the workshop. These are probably fine.
- Variant 2 or more means it found multiple versions, and put them in the workshop number dropdown... these are the ones you'll need to pay close attention to. Many are probably wrong like russian translations or etc. It also updates the name to the right of that depending on the workshop number you select. It also shows compatible version. You can probably find what you want with that dropdown. Careful because scroll wheel on them WILL change the dropdowns.
- Variant 0 will need manual workshop number input, google them and copy the number from the url, for example 761421485 is Allow Tool.
- Put those number in the boxes.
- When all is said and done and you click download, it will populate the Downloader tab's to-be-downloaded list so you'll need to click download with steamcmd.
- It will warn you before it fills that list if there are any workshop mods it couldn't resolve, like a removed one; including the url. I recommend copying this and then you can go grab the folder from your backed up mods or at least see what it was... but keep in mind removed mods are probably removed because they're incompatible.
Depending on your number of mods to redownload, steamcmd can take awhile. I recommend leaving the datestamping on as well. Remember that any mod you did not have set as active or in the exported list will not have been redownloaded, so your inactive list will be emptied.
You'll also need to copy back in any non-workshop folders from mods you had, like performance-fish or etc.
And any Variant 1 mods are not 'guaranteed' to be the right ones, just what rimpy could find.
from rimworld-lwm.deepstorage.
+1
from rimworld-lwm.deepstorage.
Some mod or another has failed. Your best bet is to force Steam to redownload or check the integrity of the mod and if that doesn't help....do that for all other mods.
It's a weird thing, and I have yet to figure out how to cause it deliberately, but resetting the downloaded mods usually helps!
from rimworld-lwm.deepstorage.
@Xetaxheb that was incredibly helpful. Thank you!
from rimworld-lwm.deepstorage.
Dear archotechy gods! That's a subtle thing that could very well be is almost certainly causing the problem!
I removed the LoadFolders at some point because it was a real pain to keep up to date, and because with 1.4 it was no longer useful, and if it's still around, it could f--- things up. You might bring this up with the rimpy people!
I will look into whether an empty LoadFolders file causes problems, and can put one back if that would help.
from rimworld-lwm.deepstorage.
Related Issues (20)
- Meat Hook white numbers HOT 1
- When mods removed storage settings can persist; can we clean up?
- Sad you can't dye these. HOT 2
- Vanilla shelf quality visible HOT 2
- Error on loading HOT 3
- if it wood take too long to put item, ignore opportunistic carrying job
- Editing big shelf filter throws exception HOT 1
- DS interface is not compatible with [KV] Change Dresser 1.4
- Can't click and map not generating properly HOT 8
- Can't Right click at all HOT 1
- Settings for vanilla shelves not allowing only 1 item per cell HOT 1
- If colonist has 498437984 silver, they starve to death before storing it HOT 2
- Clothing Rack reached mass limit with only .57 kg of headwear
- Allow mass-disabling of mass-limits
- ResourceCrates Only Store a Single Stack of Whatever Resources are Assigned HOT 5
- Old stacking graphic option using smaller item sizes again HOT 2
- [Feature Request] Storing kibble in haylofts HOT 3
- way to disable contents tab automatically opening HOT 1
- d3d11: failed to create buffer HOT 2
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from rimworld-lwm.deepstorage.