Comments (4)
Hi, somthing like this is possible via the headerToPayload
parameter,
with this you can skip all the internal copys by providing your data with the required free and unused space (at the beginning of the buffer) to add the websocket header directly to you buffer.
the WEBSOCKETS_MAX_HEADER_SIZE
will tell you the size you need to reserver.
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Thank you, I didn't realize this was possible!
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Sorry, I should've clarified, I'm receiving messages, not sending.
Is there a way to do this on the receive side? I didn't see one in the code.
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for the ws header the lib uses a static buffer.
arduinoWebSockets/src/WebSockets.h
Line 327 in 30d5e13
but for the payload its malloc.
arduinoWebSockets/src/WebSockets.cpp
Lines 453 to 462 in 30d5e13
arduinoWebSockets/src/WebSockets.cpp
Lines 522 to 524 in 30d5e13
you can modify this in code.
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