Comments (9)
same problem here!
from simfinger.
Same here.
from simfinger.
Just add a dash in line 52 of FakeFingerAppDelegate to the NSApplicationName to make it "iOS-Simulator"
from simfinger.
I've done it just a minute ago and it worked perfectly for me. But the overlay window still stick on the left side of my screen.
from simfinger.
Well, the real fix is to put, on the line kpbode told us, the real name of iOS Simulator app... in other words, what you see on the Mac menu bar.
In italian the fix is "Simulatore iOS"...
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I tried "iOS Simulator" and "iOS-Simulator", neither of which removed the error.
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@cocoacoder Do you have the simulator running? "iOS Simulator" works for me with SDK 5.0 installed...
from simfinger.
Yup, latest build on everything. I'm an iOS developer working on an iOS 5 app and running that SDK.
from simfinger.
You need to make sure the iOS simulator is running as a separate process before you build SimFinger. SimFinger adds an extra layer over the top of the existing iOS Simulator process.
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Related Issues (19)
- ~/Library/Application Support/iPhone Simulator/User apparently doesn't work on 4.0 beta HOT 3
- Positioning of Simfinger overlay HOT 2
- Simulated App Store prevents Apple's new OSX 10.6.6 App Store from launching HOT 3
- Couldn’t find iOS Simulator HOT 7
- iphone simulator position when screen resoultion is 1280 x 800 HOT 1
- Can't change carrier on iOS 4.2
- Localised Fake app names
- Does not work on 3.2 HOT 1
- Link to blog in README is broken HOT 4
- "Couldn't find iPhone Simulator message" results crash with XCODE 4.6.3
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- Can't build in Xcode 5.0 - build error.
- Simfinger overlay isnt positioning correctly HOT 3
- Only show gestures and taps? HOT 1
- crashes when not in accessibility
- iPhone 4
- iPad image
- iOS 4.2 simulator does not honor SBFake* preferences HOT 4
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