Comments (3)
Since people can run arbitrary code with LÖVE, from what I understand notarizing it means we're on the hook if someone makes a .love that's malware and Apple flags the app because of it (#1554 (comment)) – so every copy of love would stop working simultaneously if that happens, and we couldn't guarantee that it won't happen.
Aside from that and the developer fee, we'd also probably need to distribute a second unsigned app people can use for distributing their own games as well.
Overall Apple has put tools like LÖVE between a rock and a hard place with these changes.
from love.
Ah dang, I guess that makes sense. At least for the second point, it’s possible to remove a signature (it’s all just in a _CodeSignature folder inside the bundle in any case) and re-sign it… but that doesn’t help if someone does distribute something malicious.
I donated a bit anyway, just out of appreciation for y’all making such a great engine. I can live with giving people the elaborate run instructions. Thanks for the quick response.
from love.
Thank you! I'm kind of hoping for a secret third option to appear that works well for us because I'm not happy with either possibility right now...
from love.
Related Issues (20)
- Physics fixture/shape :setMask bits are inverted in love compared to box2d HOT 1
- setColor and setBackgroundColor color component values don't work when using ranges 0-255 HOT 3
- love.graphics.drawLayer() does not work. HOT 3
- Differences between repository and *-linux-src.tar.gz HOT 2
- BUG: Increased scaling on windows HOT 10
- When I boot up love2d it just shows an duck balloon with an rope saying "no game". HOT 1
- "love.keyboard.isDown" can't detect single letter key input HOT 6
- Android: `love.window.getSafeArea()`: returns same dimensions on a display with cutouts HOT 4
- `love.keyboard.isDown` does not properly detect remapped input HOT 1
- how to create virtual joystick for a love2d simulator HOT 9
- System error - The code executioncannot proceed beacuse love.dll was not found HOT 2
- Built in mechanism to access SDL hints? HOT 2
- [Request] Add support for custom resolve of MSAA buffers
- [Bug] Sequence animation rendering failed on Raspberry Pi HOT 3
- [Request] Support for video types other than Theora? HOT 2
- [Windows] Audio quality regression on LÖVE 11.3+ HOT 3
- [Request] Add conf.lua option to enable touchpad touch events on macOS HOT 2
- Drawing a canvas with text leads to blurry, shadowed text HOT 1
- Love 12: newImage return type fails typeOf(Image) check, claims it's Texture HOT 2
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from love.