Comments (8)
Mmmm, 20s is a lot actually, I'll bump it up to 30s, however, there's a "hidden" feature 😉 When your cursor is over the chat frame the addon stops messages from fading out, that's basically how you tell it that you're actively chatting.
That said, I prob should add some checks to the edit box, so the fading timer resets whenever it gains focus, basically, whenever it's possible for you to type in it.
As I said in another issue, the addon is currently stable, so I'm working on my other stuff, unless some addon/game-breaking stuff occurs I won't start working on glass until after a week or so 😅
from ls_glass.
Oh, nyo! Don't close it! I need it as a reminder 🤣
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I would personally like the ability to manually set a much longer fade out, like 2 minutes, haha. Sometimes I just don't notice messages quickly.
Thank you very much for working on this add-on!
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Is there any reason to limit it at all, let the users decide?
I love the addon but this is the only thing that annoys me.
from ls_glass.
Normally, it's done due to prevent stuff from just hanging in the system for too long while doing nothing. I honestly, can't even begin to image why anyone would need such a long fade out delay 😅 Like, 2 minutes is super long, there will be a hundred of new messages during that time. Idk, we'll see...
from ls_glass.
It really depends on where you are, 20/30s only works if you are watching chat constantly. But as I said, there is no reason to deside for the users how long time they want the messages to be visible. Maybe they are only looking for the animation for new messages and therefore want a longer time. I changed the source by myself to 60s and that felt way better for me.
from ls_glass.
Ah, I see why there may be some confusion. I never see a lot of messages in a short time. General, trade, etc. are in a separate tab that I don't have up by default. Whereas I have a chat window up that only shows current instance chat, emotes, etc.
So when, for example, tanking a dungeon I am not often looking at that chat in combat, but once combat is over I glance at the window to see what is being said, and am not used to a quick fade removing any instance chat.
from ls_glass.
It'll be bumped to 120s in the next update, I hope that will be enough. But I'm also working on an option to fade-in messages on mouse over, so these two combined should address all the concerns 😓
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Related Issues (20)
- Unable to move cursor via arrow keys HOT 5
- [Feature Request] Option to hide or fade Social Button HOT 1
- [Feature Request] Timestamps HOT 1
- [Feature Request] Compatiable With Another Addon HOT 1
- [Feature Request] Option for Uniform, Fixed-Height Chat Lines HOT 1
- Hide or move the "search" button to the bottom left. HOT 1
- [Bug] Mouseover profession links automatically opens the hovered profession window HOT 3
- [Feature Request] Flip Chat Text HOT 1
- [Suggestion?] Chat transparency fading vertically (bottom to top) HOT 4
- [Suggestion] Messages - Vertical padding of 0 as an option. HOT 4
- Feature Requests HOT 2
- Add fonts HOT 1
- Error when using "open whispers in a new tab" in blizzard's social settings HOT 7
- Feature Request Classic Support HOT 3
- "Enter message" box HOT 1
- [Feature Request] Fade out the Input-Field and Social-Button HOT 1
- Switching chat tabs breaks the chat in 10.2.6 HOT 13
- 1x ...Ons/ls_Glass/core/components/slidingmessageframe.lua:89: attempt to index local 'data' (a nil value) HOT 1
- [Font bug] Limited support for Cyrillics HOT 1
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