Comments (1)
It is an abstraction built on top of OpenGL.Net. Just use OpenGL.Net, and
ignore the OpenGL.Hal.
Il Mar 18 Ott 2016 01:36 matyasf [email protected] ha scritto:
I am trying to understand how your library works and was wondering what
this project is. For me it looks like some library/framework used to render
graphics and geospatial data. Is this somehow closely tied to the
OpenGL.NET project? Because I am just looking for C# OpenGL bindings not a
graphics framework.Thanks!
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