lukasbanana Goto Github PK
Name: Laura Hermanns
Type: User
Company: Epic Games
Bio: Shader Tools Programmer @ Epic Games; Previously @ MA Lighting; Opinions are my own
Twitter: LukasBanana
Location: Garner, NC
Name: Laura Hermanns
Type: User
Company: Epic Games
Bio: Shader Tools Programmer @ Epic Games; Previously @ MA Lighting; Opinions are my own
Twitter: LukasBanana
Location: Garner, NC
Simple mathematical expression parser with calculator interface and arbitrary precision
Simple Cross Platform Audio Library
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Small library of STL-like C++11 extensions
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
Former 3D game engine, now available to public for educational and testing purposes
Basic linear algebra C++ library for 2D and 3D applications
A basic geometry C++ library for 2D and 3D applications
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Khronos reference front-end for GLSL and ESSL, and sample SPIR-V generator
HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.
DirectX shader bytecode cross compiler
Modern low level game library and hardware abstraction.
Deployment test for the "G3" project on Kore
SPIR-V based GLSL cross-compiler
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
Mirror of official llvm git repository located at http://llvm.org/git/llvm. Updated every five minutes.
Single header OpenGL utility library in the public domain
Simple Networking Library for C++11
Low-Level, 8-bit Colored, 3D Software Renderer written in C99
RenderDoc is a stand-alone graphics debugging tool.
Shader playground website for exploring HLSL, GLSL, SPIR-V compilers
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
SPIRV-Headers
SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.
stb single-file public domain libraries for C/C++
SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.
Simple C++98 Library to Query System Information.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.