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Hi @alaestor
The behavior is by design and is intended to work around an issue in the Oculus runtime. For some reasons, the runtime insists randomly activating ASW even when it's been turned off explicitly by the user (see for example https://www.reddit.com/r/virtualreality/comments/17a3r98/how_do_i_completly_disable_asw/), and ASW is incompatible with my mods because it doesn't work with alternate eye rendering.
Also, the Oculus runtime doesn't provide any way to disable ASW programmatically (except by using the debug tool, which is hit or miss as described in the linked Reddit post).
So, when I detect that ASW is enabled, every 10 seconds I send the keyboard shortcut you detected, which is the only reliable way of forcing the runtime to disable ASW and allow for full frame rate.
For the vast majority of users the shortcut goes straight to the Oculus runtime and is never detected by the game (otherwise your character would be crouching all the time!). I don't know why in your case the keystroke leaks through to CP2077. As another workaround besides unbinding the keys, you might try disabling ASW in the Oculus debug tool (or with OTT which in turn uses the debug tool). If the mod sees that ASW is not available, it won't send the keystrokes.
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LOL awesome; I can appreciate having to implement weird fixes to problems that shouldn't exist. I'm pretty sure the leaking in my case is probably due to some random aspect of my rather insane Windows environment, so I'll close this.
Thanks for the explanation!
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