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jberanek avatar jberanek commented on June 20, 2024 1

Well, an example journal entry:

{ "timestamp":"2021-04-21T18:24:46Z", "event":"Bounty", "Rewards":[ { "Faction":"LHS 1358 Fortune Group", "Reward":70245 } ], "Target":"federation_dropship", "Target_Localised":"Federal Dropship", "TotalReward":70245, "VictimFaction":"LHS 1358 Jet Gang", "SharedWithOthers":2 }

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lunarplasma avatar lunarplasma commented on June 20, 2024

Yeah, I had considered doing it as an estimate. Maybe even make it so that it's a textbox that the user can manually correct if they so wished.

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Sebyujii avatar Sebyujii commented on June 20, 2024

I'm not too sure about the implementation but I wouldnt recommend checking the currently targeted ships and count +1 whenever I retarget another pirate. Most of the time I would start attacking all pirates of a wing and afterwards kill them one by one. With the thought above, that could maybe count every pirate two times.

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joncage avatar joncage commented on June 20, 2024

I was thinking each time a bounty is paid (caveat; I've not checked the logs to see how feasible this is), use that to tick down the number.

Doing it when you target a pirate wouldn't be enough I don't think - lots of ways that could go wrong.

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Sebyujii avatar Sebyujii commented on June 20, 2024

yeah problem being, you probably are not only killing mission targets in res, right?

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jberanek avatar jberanek commented on June 20, 2024

However, you don't know which mission(s) that will apply to.

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lunarplasma avatar lunarplasma commented on June 20, 2024

However, you don't know which mission(s) that will apply to.

It should apply to each top mission on the stack for that faction - ie. the oldest ones.

Yeah, that bounty event looks promising.

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joncage avatar joncage commented on June 20, 2024

It should apply to each top mission on the stack for that faction - ie. the oldest ones.

That was my thinking.

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