Name: Lynn Cole
Type: User
Bio: I'm a digital artist. I make beauty with layers of ai's. Interested in vtubing, digital actors, and real-time animation, and AI superpowers art as a broad topi
Location: Somwhere, out there, beneath the pale moonlight
Lynn Cole's Projects
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
One-stop shop for people interested in developing content for VRchat
This repository provides motion datasets collected by Bandai Namco Research Inc
Blank presets for Univrm
Renames our arkit blendshapes for unity apps
Fbx file to provide some of the missing blendshapes for eye balls and teeth to your cc3 models, made in blender
A few scripts to use 3D characters made with Reallusion Character Creator 3 along with Rokoko facial motion capture inside Unity
Add-on to bake CC3 characters, imported via the CC3 Blender Tools add-on, for export to other platforms or formats such as Sketchfab, glTF and Unity.
Package for importing and auto setup of Character Creator 3 and iClone character exports for Unity 3D (Built-in) Pipeline.
Package for importing and auto setup of Character Creator 3 and iClone character exports for Unity HDRP Pipeline.
Plucks keyframes from images sequences at standard intervals and drops them into a directory
Ultraleap SDK for Unity.
A debugging tool for VMC protocol
Reworks the default Arkit blendshapes and adds them to the CC4 standard profile. Supports ARKIT blendshapes
Soft fork of 3dposetracker. I'll actively be working on this one. Check back soon
A fork of CmarNYC's SimRipper that aims to improve speed and more.
A unity tool that helps to map blendshape animations to characters
Assorted unity assets and utilities
Public release of the Unity Royale project. All of the assets are redistributable.
Unreal Engine plugin for clothing.
Blender addon for reshaping UV selection into grid.
Creates blendshapes in Blender to be used for VRC FaceTracking
VMC4UE で使用する VRM のマッピング情報を Unity から出力するプログラム。
Borrowing this to see how the controllers work