Comments (11)
Hi @Zennii, thankyou for filing this issue. I will take a look at it this week.
from ftw.
Can you give me more details about your setup? Like godot-rust version, operating system, etc. Did you generate the project using ftw new <project>
? Or using the cargo-generate template from a previous version? Thanks
from ftw.
I did some local testing and I did not get the same error. Please see the attached screenshot
from ftw.
The ftw version I used in the screenshot above is the latest on the main branch. The next screenshot is the ftw version that is being distributed by crates.io
from ftw.
In both cases, I did not get the same error as you did, can you give me more details about your setup?
from ftw.
I did generate it using ftw new <project>
, I'm using Windows 10, Cargo.toml says gdnative = "0.9.3"
, it happens every time I create a new class, I have to add the imports for every single class each time. If rust version helps: rustc 1.52.1 (9bc8c42bb 2021-05-09)
from ftw.
For example, creating a random class (chars/Playertt
) just now:
Red shows the errors (Clion), it generates with incorrect pathing or missing necessary imports
use cams::mouse_cam_clipped;
use chars::{player, playertt};
from ftw.
I performed the same steps as one of your screenshots in powershell and it seems to have replicated the problem -- It couldn't have to do with my filepaths using #
would it? I've run across programs that hate me for using symbols in my paths
from ftw.
@Zennii please see the PR for this issue
from ftw.
@macalimlim Looks like that branch fixes it for me as well! Thanks!
from ftw.
Great! I will do a release these coming days. Thanks again for filing this issue 👍🏾
from ftw.
Related Issues (10)
- ftw run: "FsExtra error: The system cannot find the path specified. (os error 3)" HOT 9
- provide more detail on error messages
- replace process_command with cmd_lib HOT 1
- Add ability to create tool scripts HOT 3
- Dependency error on install HOT 6
- add github actions
- run game in server mode
- ability to publish game
- provide a way to customize which godot binary HOT 2
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from ftw.