Comments (4)
Austere Command - (Gatherer) (Scryfall) (EDHREC)
{4}{W}{W}
Sorcery
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Oubliette - (Gatherer) (Scryfall) (EDHREC)
{1}{B}{B}
Enchantment
When Oubliette enters the battlefield, target creature phases out until Oubliette leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it. While permanents are phased out, they're treated as though they don't exist.)
Serra Ascendant - (Gatherer) (Scryfall) (EDHREC)
{W}
Creature — Human Monk
1/1
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.
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Additionally a [[Callaphe, Beloved of the Seas]] was enchanted by [[Screams from Within]]. When the creature died, Screams from Within triggered even though it should not be on the battlefield anymore.
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Unable to retrieve information for "Callaphe, Beloved of the Seas"
Screams from Within - (Gatherer) (Scryfall) (EDHREC)
{1}{B}{B}
Enchantment — Aura
Enchant creature
Enchanted creature gets -1/-1.
When enchanted creature dies, return Screams from Within from your graveyard to the battlefield.
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Related rules about modes order resolve:
Each of the chosen modes happens sequentially. If a permanent has an ability that triggers whenever it or another permanent is destroyed, it will see permanents destroyed at the same time as it or before it, but not permanents destroyed by later modes.
(2020-11-10)
If the first and last modes are chosen, an artifact creature with mana value 4 or greater will have to be regenerated twice to survive. This is because the modes happen sequentially, and the regeneration "shield" is used up by the first one. The same is true with any other combination of modes that covers one permanent twice.
(2020-11-10)
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Related Issues (20)
- Myrkul, Lord of Bones Interaction HOT 4
- NPE in triggered abilities upon concede HOT 1
- Make cast/play distinct for PlayFromTopOfLibraryEffect HOT 1
- Set maven-assembly-plugin version in the pom.xml HOT 10
- Casts log should specify the zone if it is not its owner's hand.
- Change Czech Republic to Czechia
- refactor "if {this} is in your graveyard" intervening if condition
- Guardian of the Ages trigger needs a rework HOT 1
- Leafkin Avenger erroneously counts non-owned creatures HOT 1
- Dragon Cultist trigger does not trigger HOT 2
- [OTJ] Fortune, Loyal Steed trigger doesn't work if Fortune dies during combat HOT 1
- AI response to [[Disciple of Caelus Nin]] is to choose zero permanents HOT 2
- Choose spell dialog must use mana and other symbols + sizeable fonts and window (by preferences)
- Impulsive Maneuvers should have a hint for its continuous effect HOT 1
- Disguise does not display it has ward 2
- Keep better track of set of players that know about a face down permanent's real card. HOT 1
- Face Down turned face up wrongly show they have a back side.
- Clone of a Face Down permanent is weird HOT 1
- NPE in Hall of the Bandit Lord, code needs reworked HOT 2
- Turning Face Up a non-permanent Manifest can result in a non-permanent on the battlefield HOT 1
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