Comments (1)
Dragon Tempest - (Gatherer) (Scryfall) (EDHREC)
{1}{R}
Enchantment
Whenever a creature with flying enters the battlefield under your control, it gains haste until end of turn.
Whenever a Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control.
Atarka, World Render - (Gatherer) (Scryfall) (EDHREC)
{5}{R}{G}
Legendary Creature — Dragon
6/4
Flying, trample
Whenever a Dragon you control attacks, it gains double strike until end of turn.
Dragonlord Atarka - (Gatherer) (Scryfall) (EDHREC)
{5}{R}{G}
Legendary Creature — Elder Dragon
8/8
Flying, trample
When Dragonlord Atarka enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control.
from mage.
Related Issues (20)
- Effects which copy multiple stack objects at once don't allow the controller to choose the order HOT 1
- Investigate custom target classes
- refactor: common class for "the next spell you cast costs {} less to cast"
- Cards with TargetsCountAdjuster must process empty and multiple targets (Extraordinary Journey error) HOT 3
- AddContinuousEffectToGame should set targetPointer to its sub effects on apply. HOT 3
- Refactor: have "if [mana] is spent" "when [mana] is spent" use common methods
- Found broken files - but they work. HOT 2
- XMage is unusable on Mac M1 HOT 6
- Bug: Shifting Woodland keeps the copied type and color in the graveyard HOT 6
- Refactor: make a common effect for "If [Condition], {this} enters the battlefield tapped."
- Outcome inverse method doesn't account for AIDontUseIt HOT 5
- getSpellOrLKIStack got non-spell id mage.game.stack.StackAbility error on Hope Tender usage HOT 1
- Phantasmal Image doesn't trigger when targeted by modal spells HOT 1
- Image path error - WC02/Fire - Ice HOT 1
- Bug: Unstable Amulet is unable to cast split cards HOT 2
- Couple of Cards need missing hints HOT 4
- Vaultborn Tyrant only triggering once with Flash HOT 2
- GUI: wrong player panel size in small mode (hidden C buttons line)
- Arcane Bombardment needs to be able to choose spell order HOT 5
- GUI: player panels must be smaller or resizeable
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from mage.