Comments (4)
I used this with GOGcli-GUI https://github.com/Twombs/GOGcli-GUI
Not sure which was the cause, but I noticed with Fallout 4, it refused to pull up all the installer files, I think it was missing part 2 of the multiple parts, didn't matter how many times I refreshed, it still seemed to miss it.
I have the game downloaded so gogcli is probably ok with it, but I'll double-check anyways this weekend.
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Actually, I just took a quick look now.
I generated a manifest and all the files where listed. I then applied the manifest to a local file storage and all the files where also listed to add in the action list.
I didn't download the files (the game is pretty large), but at this point, I validated gogcli quite a bit with my game collection (which is rather large) and can say with confidence that if a game file is present in the actions to add/update, one of two things will happen when you execute the actions:
- It will get downloaded and placed in your storage
- If the download fails repeatedly past the number of retries you've set, the command to execute actions will exit in failure and you'll be able to resume exactly where it failed at a later point in time.
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Sorry, meant to update this. It actually corrected itself at a later date. No clue what the issue was or why, but a day or two later it started showing all the files just fine.
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Ok, I'll close this issue. If possible when you experience issues in the future, try to use gogcli directly in the terminal to see if it is the source of the problem or not.
In my case, I typed the following commands:
gogcli manifest generate --title="Fallout 4"
# Looked at manifest file and determined all game files were in it
gogcli storage apply manifest -k fs
# Looked at actions file and determined all game files were present as actions to add
I'm on Linux. On windows, the executable file would be "gogcli.exe".
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Related Issues (20)
- Rework Storage Commands HOT 1
- Download Games Metadata and Media Files in the Storage
- Provide Dashboard to Visualise and Download Games from Storage
- Keep Previous Manifest When Applying
- Include Safe Mode By Default When Applying Manifests HOT 1
- Repair and Validate Should Have an Option to Skip Checksum Validation HOT 1
- Include File Locking HOT 1
- Add Actions Summary Command HOT 1
- Custom Storage Service Support
- Support RESTful API as Commands
- Broken redirects prevent proper manifest creation HOT 9
- Broken XMLs may prevent proper manifest creation HOT 19
- Windows: CRLF newlines in cookie file causes error "net/http: invalid byte '\r' in Cookie.Value" HOT 2
- Allow to use slug instead of id in game directory name HOT 9
- Allow inversion of filter HOT 1
- HTTP 404 terminates manifest update HOT 5
- Expired auth cookie gives unfriendly error message "json parsing error" HOT 1
- SkipUrls broken in v0.22.0 HOT 3
- Add some sort of progress bar when downloading HOT 1
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