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Dawid Wdowiak's Projects

cmake-gtest icon cmake-gtest

Basic CMake template for static library, GTest (automatically downloaded from source), Travis-CI and CodeCov

cppcoreguidelines icon cppcoreguidelines

The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++

finance-manager icon finance-manager

Finance manager for android (written for classes using existing rest api)

flowgraph icon flowgraph

Design-agnostic node system for scripting game’s flow in Unreal Engine

gasdocumentation icon gasdocumentation

My understanding of Unreal Engine 4's GameplayAbilitySystem plugin with a simple multiplayer sample project.

godot icon godot

Godot Engine – Multi-platform 2D and 3D game engine

hangman_cpp icon hangman_cpp

Simple hangman implementation. Solutions can be provided by a file or explicitly via a function

joystick-bindings icon joystick-bindings

Joystick bindings to keyboard, mouse buttons, cursor movement and custom events. Uses SFML to get and pool joystick

line_length_validator icon line_length_validator

Validates length of source code lines. Console version prints either a warning or an error if the line is too long

noahgameframe icon noahgameframe

A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

primmatrix icon primmatrix

"Statically" and dynamically allocated matrices

sfml-base icon sfml-base

Base for any future SFML project (SFML, CMake, GTest)

simple_flie_copier icon simple_flie_copier

Simple file copier based on min/max size per extension (optional). Testing C++17's filesystem

vcmi icon vcmi

Open-source engine for Heroes of Might and Magic III

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