Comments (3)
Yeah you can, using position and pose.
This project uses threejs for visualisation for docs like this are relevent for setting the pose.
To try it out, go to the example and in the javascript console execute app.human.position.z -= 10
will make the model further way. Execute app.human.skeleton.bones[2].quaternion.x-=0.3
to bend the models spine backwards like she's doing the limbo.
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@wassname Do we have any documentation? I want some information on how can I move hands and legs ?
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No documentation, this is a pretty new project that's been used by less than a dozen people. Your best option is to check out the threejs docs I linked or google "Three.js Skeletal Animation" or similar.
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Related Issues (17)
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