Comments (3)
Hey, (hoping to alleviate some qa from the dev)
Pretty sure the script is calculating the flow right now, check the directory where your script is and you should see forward and backward files showing what frame its on right now. Takes soooo long to do the deepflow calculations.
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I see, thanks, however is there a way to determine whether GPU or CPU is being used? I assume it will be slow either way :)
from artistic-videos.
the cudnn flag should make it use the gpu cudnn library. However, you'll have to look at the script to see if it checks for the cudnn library before it starts the flow calculations.
I like to comment out the part after the flow and make sure those files are done. Then afterwards I'll play with the stylize part. I like to do that to make sure the first few images look ok and see what the run times and memory bounds are of the gpu part, not to mention path issues with cudnn and whatnot.
edit: the nice part btw is that once the deepflow calculations are done, you can reuse them again for different styles
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Related Issues (20)
- write_png_file png_create_write_struct failed
- Issue with some frames crashing after 2 iterations HOT 1
- prevWarped Optical flow Grey
- Grey glitch on several frames
- style segmentation
- Gray Screen or Garbled Mess is rendered out HOT 3
- no video create only ppm files HOT 3
- how much time it takes to generate a simple video? HOT 2
- Flickering Background? HOT 4
- Seamless looping? HOT 2
- Thank you HOT 1
- Can't launch it...
- Just dreaming, and wondering...
- how to calculate the confidence map of optical flow,?
- "Killed" message
- Any success compiling this on collab? HOT 3
- Trying to build for Win10
- Processing without optical flow
- runs infinitely.. HOT 1
- Artisti
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