Comments (1)
You can wrap your canvas. Particles.js is then using the dimensions of the parent element to render the canvas. Check this if you need a example: https://jsfiddle.net/m97g98sx/1/
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Related Issues (20)
- Performance issues in Chrome HOT 8
- Particles squeezed on top on mobile devices HOT 1
- action on click or hover
- SVG support
- Chrome and Safari Issues HOT 4
- Create a Bower package HOT 1
- Is there a way to update the particles object? I want update color
- Multiple particles HOT 1
- Using A Fixed Position
- Doesn't work on mobile
- Code for Demo Picture in Readme?
- IOS 12 Low FPS/Bad Performance!! HOT 1
- Bug: using CSS color names with connectParticles breaks the animation
- resize canvas after ajax call
- resumeAnimation and pauseAnimation functions not working.
- Cannot read property 'r' of null when color is short notation "#fff" HOT 1
- Change line size of connectParticles
- Doesnt work with RGBA values.
- Add option for particle bounce.
- Potential Issues in Edge?
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