Name: Marco Mistretta
Type: User
Company: University of Florence - Media Integration and Communication Center
Bio: PhD Student in Artificial Intelligence @ University of Florence - Media Integration and Communication Center (@miccunifi)
Twitter: mistretta_marco
Location: Florence, Italy
Blog: https://marcomistretta.github.io/
Marco Mistretta's Projects
BeatForge is a versatile and user-friendly Drum Machine built with Qt and Clion. Easily create and sequence over 30 drum samples to craft custom rhythms. Ideal for musicians and producers looking for a flexible percussion tool.
Dead by RogueLight is a thrilling 2D roguelike game where you play hide-and-seek in a nighttime courtyard. Use your flashlight to find all the hiders before they reach the burrow. Powered by Neural Networks trained with Deep Reinforcement Learning, the AI offers a challenging and fun experience. Available on Windows, Linux, Android, and HTML5.
This repository contains the source code for the three laboratory assignments that I completed during the "Deep Learning Applications" course taught by Professor Andrew David Bagdanov
Escape the Camera Cafe VR is a virtual reality escape room game developed by Marco Mistretta and Girolamo Macaluso. Solve intricate puzzles in a Camera Cafe-themed environment with various VR locomotion options, dynamic physics, and realistic object interactions.
A comprehensive tool for modeling and analyzing Stochastic Markovian Fault Trees (SMFTs), with capabilities for manual and random tree generation, confidence interval calculation, and ergodicity assessment.
Welcome to my GitHub page!
This repository implements a novel approach to the Cart Pole problem by integrating quantum computing principles into the Deep Q Network. Enhance exploration and policy learning for efficient balancing. Dive in and explore the intersection of quantum computing and deep reinforcement learning.