Mario Toledo's Projects
Angular 4 component for inputing profile photos
An example of Arkanoid made in Phaser 3 + Typescript
An online editor to add markers to an audio file
An example of a tree sctructure for a Pokémon guessing game
A Cellular Automata usage to generate a random map in a dungeon crawler game made with XNA
An example of a gaming portal website made with .NET and Blogger
Firefox for iOS
My friend challenged me to create a Harry Potter Jo-ken-po in 30 minutes. So i did it. Fuck.
This package provide integration with the Iugu payment API (brazilian payment gateway)
A colaborative Phaser game made to an online Game Jam with a time-travel theme
Personal Readme
Personal website
An RPG game made using Allegro
Pushwoosh integration for Meteor (cordova/server)
Reactively publish aggregations with Meteor.
A Chrome Extension to help gaming fans to track their favorites streamers from Twitch, Azubu and others stream services
A Player Hub for Nintendo fans made with C# .NET
An usage of OpenCV Blob Color Detection to set a direction from an android camera
A interative and fan-made timeline for the 20th Pokémon Anniversary
An usage of Recurrent Neural Networks (LSTM, GRU and Hybrid architectures) to generate recommendations
An application for an autonomous robot who guides using lane-detection
Slack bot to help iFood orders
An Unity 3D example of Space Invaders game
An open letter of gratitude to GitHub
A libgdx game that was created in 48 hours during the SPJam 2014
A responsive tournament bracket visualizer, with settings for multiple round teams, seed and double elimination
An bootstrap project of a roguelike game made with XNA for anyone who wants to create its own roguelike game