Comments (3)
Interesting idea. Put it on the feature list.
Although, since the live wallpaper is only running (and therefore consuming energy) when you see it, I wouldn't expect too much from lowering the frame rate in battery saver mode.
Maybe, it would also be an option, to just show solid black in battery saver mode so OLEDs would save even more energy.
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Maybe, it would also be an option, to just show solid black in battery saver mode so OLEDs would save even more energy.
I think this is really the behavior that should be implemented, considering the way everything else degrades in battery saver mode.
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Related Issues (20)
- No matching overload function HOT 2
- Live wallpaper not work in some device HOT 2
- Date and daytime did not update HOT 3
- Request: backbuffer sample HOT 2
- (Question) Linear sampling for backbuffer HOT 2
- Suggestion: Add typing-relevant bar above keyboard HOT 3
- Slow text deleting
- [question] Minecraft shaders? HOT 1
- can't import texture HOT 1
- [feature request] - shader list ordering HOT 2
- [Suggestion] Add play sound from internal storage
- [Ask] Sensor didn't work when shader applied as wallpaper
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- Request: write to more than one texture
- Issue: Reviewing the approach of `inputType=textVisiblePassword` & Proposing to optionalize it HOT 6
- Feature Request: File-Based Shaders and Projects
- Bug: Highlighting synchronization with shown text HOT 2
- How make vídeos with my shaders? HOT 1
- Suggestion: Use glslang to compile shaders HOT 2
- Proposal: Introducing Kotlin for New Features HOT 3
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