Comments (1)
this has been finally fixed
from twcremake.
Related Issues (20)
- Improvements to the player character is needed.
- Scrolls don't sync as they are saved locally rather on the server
- Levelup code doesn't carry extra exp to a new level
- FOV is broken on some parts of the maps HOT 1
- Day and Night is not synced between all players HOT 1
- Locked doors for some reason disable collision
- [0.0.2] Spells overhaul
- [0.0.1] Player health, death and respawning HOT 1
- [0.0.1] Server browser and online hosting HOT 1
- [0.0.1] The moving stone walls HOT 1
- [0.0.1] Networked Enemies HOT 2
- [0.0.1] Add in Banking
- [0.0.2] Create a base entity node for all characters (including the player)
- [0.0.2] Add in a game tips system
- Inventory broke ever since I updated the player to use CharacterEntity
- Player spawning is out of sync.. again.
- Pathfinding broke somehow on it's own and refuses to work again except in Diagon Ally HOT 1
- [Critical] Seperate level scenes from each other and make world states instanced
- Can this work for Godot 4+ games with multiplayer and open world chunks? HOT 3
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from twcremake.