Comments (6)
Alright, so i disabled collision generation for eraser strokes. I also just merged the player
branch into main
.
from lorien.
I know this is dumb lol but being able to erase the ground would be pretty neat
from lorien.
I know 😄. Unfortunally none of the tools were desinged to interact with a player in a platformer game. I was actually really surprised how easy it was and how well it works (apart from the performance).
The only thing i could do is not to generate a static body for ereaser strokes..so you can't stand on them. But cutting holes out of strokes seems kind of hard. Possible but hard. Not sure if it's worth it. This is just a silly little easteregg thing anyway :)
Edit: performance is actually good. I just had debug shape drawing on the whole time.
from lorien.
Have you tested the effect on performance of the collision generation on big drawings with many strokes?
from lorien.
@Astrono2 it obviously has an impact on performance, but it's totally fine. In the video below are 1303 strokes with 25595 points and it never drops below 60 FPS (only initially when generating the collision shapes). This is the file: big.zip
Lorien.v0.4.0-dev.2021-08-10.11-42-32.mp4
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Nice
from lorien.
Related Issues (20)
- Zoom buttons for Fit All, Home, Center HOT 1
- Adding key binds for all the tools HOT 2
- Selection between Super Eraser mode and Normal Eraser mode
- being able to hold space and move around the canvas HOT 2
- [Feature] Able to select all or certain elements hotkey
- [Feature] Straight lines for brush tool
- Highlighter tool
- Lorien Not Launching After Snap Installation on Fedora 37 HOT 1
- Program crashes when switching to eraser while drawing HOT 3
- Keyboard shortcuts for color selection
- Line thickness inconsistencies in Windows HOT 2
- Cursor not showing in "Save changes?" dialog when closing the app
- Add another extra type of eraser
- Higher than expected CPU usage when drawing on the canvas HOT 1
- UI Scale effects grid size when window size changes
- Confusing label in keybindings
- Uneraseable strokes
- It is recommended to add text input function
- Can't ge tthe Simulated pressure effect with the new version
- Unable to bind to mouse buttons
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