Comments (1)
Apologies for the very late reply. Unfortunately, the fedora release is not maintained by us.
If you want to try running the game, I'd recommend one of the following options:
- Try the linux installer from the website: https://megaglest.org/download
- Compile yourself (the "quick setup" entry here provides an easy set of commands to copy-paste, in order to build the game): https://docs.megaglest.org/index.php?title=MG/Linux_Compiling
- Try the AppImage snapshot: https://github.com/MegaGlest/megaglest-source/releases/tag/snapshot
Note the last 2 options are development builds, so they will be incompatible with the latest release.
from megaglest-source.
Related Issues (20)
- warning: ‘throw’ will always call ‘terminate’
- Queueing commands after a morphing command cancels the morphing. HOT 2
- Add the option to use a texture for the mouse cursor
- The building rally point is not visible beyond a certain distance.
- Matrix chat room
- Double clicking on a game entry on the load menu should load the game HOT 3
- Implement ipv6 support
- CI needs additional tests for more recent compilers
- Doesn't build/can't link to ssh on Ubuntu 22.04 (Jammy) HOT 4
- Unfinished buildings can't be added to a control group with other buildings
- Units always get queued on the same building when there's not enough resources.
- Game goes OOS shortly after player rejoins (when rejoin is enabled) HOT 2
- Run game with command line argsument, required video device
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- crash when using a 'less than' sign within the unitDied section of scenario xml
- Add official portable Windows package for local installs
- libidn.so.11 not found HOT 6
- Build fails with LTO
- Failed to start start_megaglest_g3dviewer HOT 4
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