Comments (3)
And not related to bug - but for some reason campaign save is not in a .gz or zip format anymore, so I had to manually zip the save to attach it.
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Ok - so tried again. Thought maybe it was doing it because I had futzed with some units in the lobby and added a bot. Closed everything. Started again, relaunched fresh battle from MHQ, made new save in MM lobby without changing anything. Closed MM, launched new save from MHQ - I get duplicates again.
So, I think this means you can never load a lobby save from MHQ without getting duplicates....?
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forgot to include customs.
ThomCustoms8.28.24.zip
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Related Issues (20)
- RFE; Admin and Reinforcements, conversation archived for @Illiani
- RFE: Add ability to override TO&E 'Formation Type' at all levels HOT 1
- MekHQ-0.50.0-SNAPSHOT-CI1597: Name mismatch when generating prisoner backgrounds HOT 1
- RFE: Link the chance of the 'Low Ammunition' and 'Poor Repair' scenario modifiers to opponent force type and opponent morale on contract HOT 1
- MekHQ-0.50.0-SNAPSHOT: Commander loading failure with existing save - error message mentions academies HOT 1
- [0.50.0 Nightly CI #1598] Rapid unplanned disassembly of entire force when loading save files created in #1598 HOT 7
- NPE When trying to re-enroll a dropout who was forced to take the entry exam a second time(?) and failed. HOT 1
- POW award is being issued once per month instead of once per internment HOT 1
- ASF Lance counts as a lance that must be prevented from escaping on a ground 'escape' style mission.
- Award dimensions not scaling at 87px square
- [0.50.0 Nightly CI #1599] NPE upon loading a save
- RFE: Allow user to set skill level when GM adding minimum complement to units in the hangar HOT 2
- RFE: Add ability to add multiple pregnancy to personnel with GM tools.
- On nightly, new campaign lost all non-mothballed mechs and vehicles despite them being there at campaign start. No saves retained any non-mothballed units. HOT 4
- [0.50.0 Nightly CI #1600]: NPE when launching scenario after OpFor changed in a contract. HOT 2
- [0.50.0 Nightly CI1600] unit.cache is duplicating unit designs
- [0.50.0 Nightly CI #1600]: Mercenary OpFor has no Faction - Loses Generated Name on Save Reload HOT 1
- [0.50.0 Nightly CI #1601]: Commiting three forces to a StratCon scenario triggered an NPE. HOT 3
- RFE: Campaign Setting for Auto-spending XP based on role(s) HOT 3
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