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mengusfungus's Projects

bepuphysics2 icon bepuphysics2

Pure C# 3D real time physics simulation library, now with a higher version number.

godot icon godot

Godot Engine – Multi-platform 2D and 3D game engine

jitterphysics2 icon jitterphysics2

Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.

lc0 icon lc0

The rewritten engine, originally for tensorflow. Now all other backends have been ported here.

leela-zero icon leela-zero

Go engine with no human-provided knowledge, modeled after the AlphaGo Zero paper.

moltenvk icon moltenvk

MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS.

monogame icon monogame

One framework for creating powerful cross-platform games.

netron icon netron

Visualizer for neural network, deep learning and machine learning models

renderdoc icon renderdoc

RenderDoc is a stand-alone graphics debugging tool.

sdl icon sdl

Simple Directmedia Layer

shaderconductor icon shaderconductor

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

slang icon slang

Making it easier to work with shaders

sokol icon sokol

minimal cross-platform standalone C headers

stride icon stride

Stride Game Engine (formerly Xenko)

yoga icon yoga

Yoga is an embeddable layout engine targeting web standards.

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