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merlin_v1's Issues

wood tier 6 crash

When clicking wood VI in the presence of a wood VI node causes an immediate crash. Also if T6 wood is clicked and a T6 wood node is discovered and selected for the next gather it will cause a crash.

Resource "memory"

Joels on discord had good idea, that we could store locations of harvestables in memory, so we would have "image" of map resources, and we could send bot to some, which isn't visible on map (if all of them are mined)... this would eliminate random walking, because we would just move the bot to some random node, where we know some resource is and check around the way for any harvestable

trying to do the compile but not working for me

Severity Code Description Project File Line Suppression State Error CS0122 'bc3' is inaccessible due to its protection level Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\GuiDurableItemProxy.cs 65 Active Error CS0426 The type name 'Kind' does not exist in the type 'ap4' Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\ClusterExitKind.cs 30 Active Error CS0426 The type name 'Kind' does not exist in the type 'ap4' Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\ClusterExitKind.cs 35 Active Error CS0552 'FarmableItemProxy.implicit operator ayb(FarmableItemProxy)': user-defined conversions to or from an interface are not allowed Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\FarmableItemProxy.cs 65 Active Error CS0552 'FarmableItemProxy.implicit operator FarmableItemProxy(ayb)': user-defined conversions to or from an interface are not allowed Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\FarmableItemProxy.cs 70 Active Error CS0552 'FarmableObject.implicit operator a7d(FarmableObject)': user-defined conversions to or from an interface are not allowed Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\FarmableObject.cs 65 Active Error CS0552 'FarmableObject.implicit operator FarmableObject(a7d)': user-defined conversions to or from an interface are not allowed Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\FarmableObject.cs 70 Active Error CS0311 The type 'ah4' cannot be used as type parameter 'a' in the generic type or method 'ObservableRange<a>'. There is no implicit reference conversion from 'ah4' to 'ah1'. Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\FightingObject.cs 48 Active Error CS0311 The type 'ah4' cannot be used as type parameter 'a' in the generic type or method 'ObservableRange<a>'. There is no implicit reference conversion from 'ah4' to 'ah1'. Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\FightingObject.cs 49 Active Error CS0552 'FurnitureObject.implicit operator a61(FurnitureObject)': user-defined conversions to or from an interface are not allowed Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\FurnitureObject.cs 65 Active Error CS0552 'FurnitureObject.implicit operator FurnitureObject(a61)': user-defined conversions to or from an interface are not allowed Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\FurnitureObject.cs 70 Active Error CS0122 'bc3' is inaccessible due to its protection level Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\GuiDurableItemProxy.cs 31 Active Error CS0122 'bc3' is inaccessible due to its protection level Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\GuiDurableItemProxy.cs 35 Active Error CS0122 'bc3' is inaccessible due to its protection level Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\GuiDurableItemProxy.cs 51 Active Error CS0122 'bc3' is inaccessible due to its protection level Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\GuiDurableItemProxy.cs 70 Active Error CS0552 'Guild.implicit operator axx(Guild)': user-defined conversions to or from an interface are not allowed Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\Guild.cs 66 Active Error CS0552 'Guild.implicit operator Guild(axx)': user-defined conversions to or from an interface are not allowed Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\Guild.cs 71 Active Error CS0552 'GuildMember.implicit operator axy(GuildMember)': user-defined conversions to or from an interface are not allowed Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\GuildMember.cs 65 Active Error CS0552 'GuildMember.implicit operator GuildMember(axy)': user-defined conversions to or from an interface are not allowed Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\GuildMember.cs 70 Active Error CS0122 'bfv' is inaccessible due to its protection level Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\LandscapeManager.cs 31 Active Error CS0122 'bfv' is inaccessible due to its protection level Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\LandscapeManager.cs 35 Active Error CS0122 'bfv' is inaccessible due to its protection level Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\LandscapeManager.cs 52 Active Error CS0122 'bfv' is inaccessible due to its protection level Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\LandscapeManager.cs 66 Active Error CS0122 'bfv' is inaccessible due to its protection level Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\LandscapeManager.cs 71 Active Error CS0552 'MovingObject.implicit operator ays(MovingObject)': user-defined conversions to or from an interface are not allowed Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\MovingObject.cs 65 Active Error CS0552 'MovingObject.implicit operator MovingObject(ays)': user-defined conversions to or from an interface are not allowed Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\MovingObject.cs 70 Active Error CS0723 Cannot declare a variable of static type 'sm' Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\Number.cs 31 Active Error CS0722 'sm': static types cannot be used as return types Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\Number.cs 35 Active Error CS0721 'sm': static types cannot be used as parameters Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\Number.cs 60 Active Error CS0722 'sm': static types cannot be used as return types Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\Number.cs 74 Active Error CS0721 'sm': static types cannot be used as parameters Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\Number.cs 79 Active Error CS0308 The non-generic type 'ah5' cannot be used with type arguments Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\ObservableRange.cs 31 Active Error CS0308 The non-generic type 'ah5' cannot be used with type arguments Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\ObservableRange.cs 35 Active Error CS0308 The non-generic type 'ah5' cannot be used with type arguments Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\ObservableRange.cs 56 Active Error CS0308 The non-generic type 'ah5' cannot be used with type arguments Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\ObservableRange.cs 70 Active Error CS0308 The non-generic type 'ah5' cannot be used with type arguments Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\ObservableRange.cs 75 Active Error CS0311 The type 'ah4' cannot be used as type parameter 'a' in the generic type or method 'ObservableRange<a>'. There is no implicit reference conversion from 'ah4' to 'ah1'. Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\PlayerCharacter.cs 52 Active Error CS0311 The type 'ah2' cannot be used as type parameter 'a' in the generic type or method 'ObservableRange<a>'. There is no implicit reference conversion from 'ah2' to 'ah1'. Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\PlayerCharacter.cs 54 Active Error CS0426 The type name 'TerritoryType' does not exist in the type 'ap8' Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\TerritoryType.cs 27 Active Error CS0426 The type name 'TerritoryType' does not exist in the type 'ap8' Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\TerritoryType.cs 32 Active Error CS0006 Metadata file 'C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\bin\Debug\Albion_Direct.dll' could not be found Merlin C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Merlin\CSC 1 Active Error CS0305 Using the generic type 'ayt<a>' requires 1 type arguments Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\SpellEffectAreaObject.cs 31 Active Error CS0305 Using the generic type 'ayt<a>' requires 1 type arguments Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\SpellEffectAreaObject.cs 35 Active Error CS0305 Using the generic type 'ayt<a>' requires 1 type arguments Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\SpellEffectAreaObject.cs 52 Active Error CS0305 Using the generic type 'ayt<a>' requires 1 type arguments Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\SpellEffectAreaObject.cs 66 Active Error CS0305 Using the generic type 'ayt<a>' requires 1 type arguments Albion_Direct C:\Users\Vertex101\Downloads\Merlin_v1-development\Albion\Albion_Direct\Direct\SpellEffectAreaObject.cs 71 Active

that is what i get every time i try to compile the source with the DLL's that are said to get

.

.

Auto Login feature

Hi guys. I'm trying to implement the "Auto Login Feature" and it seems that others have already tried it so this time I'ill put here every step that I'm getting into so even if I give up, others can continue where I've stopped.

Discovering

Step 1 - Game objects responsible for the "Login" button

The objects involved when you press the "Login" button at the main screen

image

Step 3 - Game objects responsible for the "Enter World" button

These are the objects involved when you press the "Enter World" button (counting that the main character is already selected - e.g. you just have clicked the login and then "Enter Word" without any steps in between):

image

Doing it automatically

Determining automatically the account has logged off

When you got loggedoff the game prints an "a" on the Unity debug output! (developers making our lifes easier ๐Ÿ˜„ )

You can get when it happens in the HandleLog interceptor that already exists in the Console class:
image

Clicking the "Login" automatically

This is the step I'm right now. As you can see in Step 1 the method responsible for the login is the
LoginDialog.OnClickLogin().

This class is located inside the dll AlbionOnline\game\Albion-Online_Data\Managed\Assembly-CSharp.dll:

image

What needs to be done is to find a way to get the instance of this class and probably just call the OnClickLogin method would be enough (to click in the "Login" button, then we can

Clicking the "Enter World" automatically

...

bot freeze the game

as soon as the bot take a node and mount back it completely freeze the game
move a bit and freeze again
crash

to enable casting again change this

change "i0" to "iy"

static SpellDescriptor()
{
_methodReflectionPool.Add(typeof(b5).GetMethod("i0", BindingFlags.NonPublic | BindingFlags.Static | BindingFlags.Instance, null, new Type[]{}, null));
}

Old Binary for future updates

Hello Team,

I am porting some portion of the Merlin API to the recent update. However, due to the class and method obfuscation, I cannot locate this particular function anymore. I wonder if the team have the old binary that was used to create the latest version of Merlin still? If not, please advise on how to find this particular function. Thank you very much!

player.PlayerCharacter.zr<a0e>().f(GameTimeStamp.Now, false);

wont move

keep shooting a message cannot mount up
i do not own a mount. is there a way to disable that
that way even someone without a mount wil be able to use it

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