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Comments (5)

YuAo avatar YuAo commented on May 12, 2024

You need to use AVAssetReader and writer. Here’s an example for you https://github.com/rs/SDAVAssetExportSession . It also has a delegate method where you can insert your render code.

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commando24 avatar commando24 commented on May 12, 2024

@YuAo sorry to interrupt But can you please guide me or provide me a simple code to write in the delegate method ? I wanna just test it with MetalPetal sample project. I have also tried to understand SDAVAssetExportSession but i was unable to understand this .

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YuAo avatar YuAo commented on May 12, 2024

All you need to do is to process the video buffer in the delegate method.
You may want to look at MetalPetal's CameraViewController demo.

Something like:

- (void)exportSession:(SDAVAssetExportSession *)exportSession renderFrame:(CVPixelBufferRef)pixelBuffer withPresentationTime:(CMTime)presentationTime toBuffer:(CVPixelBufferRef)renderBuffer {
        MTIImage *inputImage = [[MTIImage alloc] initWithCVPixelBuffer:pixelBuffer alphaType:MTIAlphaTypeAlphaIsOne];
        self.filter.inputImage = inputImage;
        MTIImage *outputImage = self.filter.outputImage;
        NSError *error;
        [self.context renderImage:outputImage toCVPixelBuffer:renderBuffer error:&error];
}

Things about using SDAVAssetExportSession are not good topics here. You may want to create a question on "stackoverflow".

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commando24 avatar commando24 commented on May 12, 2024

@YuAo thanks for your help. But my reason to use MetalPetal still not fullfilled. I thought using this will reduce video processing time but it's not . Can you tell me why this is happening ? Like we are using GPU for video processing but still its time same result as CPU.

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YuAo avatar YuAo commented on May 12, 2024

I think it’s better to create a sample project demonstrating the issue you’ve encountered. And post a question about what you’re doing / what is your expectation on a Q&A site like stackoverflow. So people can discuss the question in a more open and efficient way.

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