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Saving overrides is confusing about mgba HOT 7 OPEN

erfanCA01 avatar erfanCA01 commented on September 25, 2024
Saving overrides is confusing

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Comments (7)

leoxxx avatar leoxxx commented on September 25, 2024

As you said, game overrides will default when mgba close.

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erfanCA01 avatar erfanCA01 commented on September 25, 2024

I also cannot find the file where game overrides are saved, it should be in %APPDATA%/mGBA but it is not, i have turned off portable mode

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leoxxx avatar leoxxx commented on September 25, 2024

Installer version can't save the overrides, too. It's not a bug. I test it some times, found it how to work.
First, set the overrides before you load rom. If you don't click "save" now, you need click "save" when you load rom. It will be saved in config.ini. (load rom is necessary)

Then, you can find it like this in the ini.

[override.[gamid]]
hardware=[number]

e.g.

[override.AGNJ]
hardware=9

This is the Goemon - New Age Shutsudou! override.
You can find the game id from "File -> ROM info...".

@endrift
I think it need to be written in FAQs.

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endrift avatar endrift commented on September 25, 2024

i select portable from mgba tools section but portable.ini seems to be empty file

Not saving what? The portable.ini file is just marking that it should look in that directory for the config.ini instead of in %APPDATA%.

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endrift avatar endrift commented on September 25, 2024

I think this is one large misunderstanding. But yes, the way saving game overrides works is bad UX and I need to improve it. I'm going to use this bug report for that specific issue.

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arrigonyc avatar arrigonyc commented on September 25, 2024

I am trying to figure out how to save my overrides as well. What I want is to use SRAM Savetype for a Pokemon Fire Red rom. If I'm understanding the guidance here, I'm meant to open mGBA -> set override -> open rom -> save override. I tried that, as well as the open mGBA -> set override -> save override -> open rom -> save override again

In both cases, my config.ini file was updated with

[override.BPRE]
savetype=SRAM512
hardware=0

I also manually tried adding the same for override.AGB and override.AGB-BPRE since the ROM info said AGB-BPRE for the id. In any case, my overrides are not loaded when I open the Fire Red rom again, and it instead defaults back to autodetect and autodetects Flash

Is there something I'm doing wrong or is this the expected behavior at the moment

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leoxxx avatar leoxxx commented on September 25, 2024

I test leaf green 386 CHS version, the default save type is SRAM512. But my save is FLASH 512kb(64K) and created by VBA.
mgba can't be loaded the save by default, So I change it to FLASH 512kb(64K), then the save can be loaded.

[override.P386]
savetype=FLASH512

Restart mgba, the overrides will be display autodetect (default), but after you load the game which you saved override setting, it will display FLASH 512kb.

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