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👋 Hi, I'm Martin

I am primarily a contract software developer. At present, I prefer to work in Swift.

📱 Mobile/iOS

Most of my work is native iOS, though I have worked professionally on both MacOS and tvOS projects. I started contracting in 2012.

I have also done quite a bit of professional work in Unity, (though I am no longer interested in that).

🎮 Game development

I have worked on a fair number of games over the years, although I consider myself mostly a hobbyist at this point.

I'm primarily interested in:

  • 🧩 action puzzle games
  • tabletop games (especially abstract strategy)
  • 🥽 vr and ar games

I especially love games that cross genre boundaries or have interesting and new-to-me mechanics.

Blither

My most recent game release was a mobile version of a 2-player abstract strategy game I designed called Blither. Blither was made in Swift for iOS. You can read more about the game in my introductory blog post, Blither – An Abstract Strategy Game.

Thrive

Previous to Blither, I designed another 2-player abstract strategy game called Thrive.

✨ Open Source

I'm very interested in open source projects for games, especially packages and projects written in Swift.

Hexagon Grid Generator

I built app called Hexagon Grid Generator initially as an example project for the excellent open source hexagon-drawing library, hex-grid. It's built with SwiftUI and SpriteKit, runs on iOS, iPadOS, and macOS, and makes it easy to draw hexagonal grids. You can read more about it in my blog post, Introducing the Hexagon Grid Generator.

💬 Contact me

Other places you can find me on the internet:

Martin Grider's Projects

awesome-ios icon awesome-ios

A curated list of awesome iOS ecosystem, including Objective-C and Swift Projects

basemodel icon basemodel

BaseModel provides a base class for building model objects for your iOS or Mac OS projects. It saves you the hassle of writing boilerplate code, and encourages good practices by reducing the incentive to cut corners in your model implementation.

bubblejumper icon bubblejumper

Game created for the Global Game Jam 2017. http://globalgamejam.org/2017/games/bubble-jumper

hex-grid icon hex-grid

HexGrid library provides easy and intuitive way of working with hexagonal grids.

inform-gen icon inform-gen

A public repo for my proc-gen inform game. Probably submitting this to #NaNoGenMo and ProcJam.

ludii-stuff icon ludii-stuff

Just a random place to store my ludii links, experiments, and findings.

nsnumber-xycoordinates icon nsnumber-xycoordinates

A quick and dirty category for NSNumber to store two integer values in one number. The idea is that this should be super fast.

raylib icon raylib

A Swift package for Raylib. Builds Raylib from source so no need to fiddle with libraries. Just add as a dependency in you game package and go!

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