Related Issues (20)
- [Editor] Overhaul Mesh Importing
- [Editor] Shader Hot-Reloading doesnt seem to work HOT 1
- [Engine] Reduce the overhead of GameObjects HOT 2
- [Runtime/Gizmos] UI Runtime Solution HOT 5
- [Rendering] Google ANGLE support for Vulkan, Metal and DirectX HOT 1
- [Editor] Missing Monobehaviours HOT 1
- [Engine] SceneObjects HOT 3
- [Editor] Inspector/CustomEditors need to support Sub Assets & Runtime Generated Resource
- [Inspector] Need to rewrite how Component Drawing works HOT 1
- [Editor] I'm having problems when creating files inside folders, because they are being created at the root folder, not inside the desired folder.
- Embedding the Engine in an AvaloniaUI App HOT 5
- [Cleanup] Merge RegisterAllType methods into 1 system HOT 2
- [Editor] DragnDrop Improvement
- [Editor] Mac OSX input is not working HOT 2
- [Editor] Improved Prefabs
- [Editor] MacOS creating a new project fails HOT 3
- [Rendering] Mac OS Rendering is wack. EditorGUI + Runtime Renderer
- [Editor] (MacOS) crash when clicking "AssetBrowser" HOT 3
- Editor failing to load, constantly throwing errors. HOT 3
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