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mightybobcnc's Projects

1843-planet-generation icon 1843-planet-generation

One week experiment: learn how to procedurally generate maps on a sphere. Code is messy but it runs.

ecolearn icon ecolearn

Code associated with the research paper Kapp et al., "Data-driven Authoring of Large-scale Ecosystems"

groundgrowing icon groundgrowing

Open Source Unity3d Planetary Terrain Editor Extension with incremental background updates via multithreading

hydraulicnoise icon hydraulicnoise

A procedural function that generates dendritic patterns and is locally computable.

meshio icon meshio

:spider_web: input/output for many mesh formats

meshzoo icon meshzoo

Some examples for mesh generation in Python

nixis icon nixis

A python program for procedurally generating planet-scale maps for Earth-like, spherical worlds.

planet-workshop icon planet-workshop

Unity game to create equirectangular maps of customisable celestial bodies

sethex icon sethex

Prototype for climate based biome generation. Requires https://libcinder.org.

simpleerosion icon simpleerosion

Simple C++ implementatoin of particle-based hydraulic erosion on a square grid

sketch-to-terrain icon sketch-to-terrain

Implementation of Interactive Example-Based Terrain Authoring with Conditional Generative Adversarial Networks.

skye icon skye

Progressive Real-Time Rendering of Large Point Clouds without Hierarchical Acceleration Structures

soilmachine icon soilmachine

Advanced, modular, coupled geomorpohology simulator for real-time procedural terrain generation.

songsofgpl icon songsofgpl

A FOSS release of source code of the unreleased version 0.3 of Songs of the Eons

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