Comments (3)
Yes, for my game I use lily to load assets and show a loading screen while it's loading
from lily.
With this library, other than reducing load time for many assets (by spreading the "load" call to multiple threads) it also won't block the LOVE main thread*.
*I've heard reports of it blocking LOVE main thread too with large assets and auto-generated mipmaps.
from lily.
Good, then i will try to use this library then!
Thanks, everyone!
I will close issue then
from lily.
Related Issues (5)
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