Comments (3)
Do you have a multi-world plugin installed? If so, please check the default world you have configured in the config.
from openaudiomc.
Yes; the region that I am wanting to play audio in is not in the default world.
from openaudiomc.
Then you need to configure the world that gets targeted in our console.
the world of the invoking entity (commandblock, player, etc) gets normally used, but it needs to fallback on the configured world for command senders that don't have a location from them selfs.
That's not a bug, but intended behaviour with a configuration option. Please use our discord if you need support regarding it.
from openaudiomc.
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