Comments (1)
This is a very strange issue... In minetest, using //lua minetest.chat_send_all(math.random(10, 9)) worked, but in the lua shell, math.random(10, 9) threw an error... I wonder if it is something to do with windows being different to lua, or the version of lua bundled with Minetest being different from normal lua, or 32 bit vs 64bit... Weird!
Anyway, I've pushed a commit that a) hopefully fixes it and b) disables paying more than 50 gold for mobs, because that was worthless anyway, seeing as one would just be wasting gold, as math.random(1,1) == 1 will always be true!!
Hopefully this helps.
0e5bf47
from lord-of-the-test.
Related Issues (20)
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from lord-of-the-test.