Irie Miyuki's Projects
thebennybox 3D Software Renderer
An LLVM-based programming language.
my old 2D game engine that i was working on for a game with some of my school friends, but they didn't really worked too much on the project, while i did actually made 75% of the entire engine in 4 weeks. as they gave up about the project i decided to turn it into a github repository.
A Scripting Engine made for usage with my game development projects.
Literally php ripoff without php
A Lightweight UI Framework for my D projects. (its actually more of a 2D framework than a UI one. huh)
just a fun project that tries to mimic Chromium OS's Window Manager, it looks awful.
Colourise Windows 10 folders from the context menu
This is the repository to study [CRAFTING INTERPRETERS](https://craftinginterpreters.com/contents.html)
Experimental web browser project
Open it to also know why this is on github pages and not hosted on my website ( https://faq.lycorishq.link )
A Generic C# Editor for Unity written in java.
A School project made with other people at school of a pizzaria (pages are in portuguese, sorry about that)
Haxe externs for working with node.js
My Personal Custom Code Editor.
This is the project related to the OpenGL Game Engine Programming Series
not to waste my little ARM server's computing power
A Old Project. and a old dream of my own java IDE. i let it opensource for everyone who want to build a java IDE. its the same system used in my Unity Code Editor.
i've found a secret yay
My attempt to write my own Browser Engine.
A collection of games made with raylib
Image decoding for many popular formats for Simple Directmedia Layer.
a API for making 3D/2D Games.
The Transpiler for the SilverGarden Programming Language. a language designed to be transpiled to C++ or C